I love game development and have developed several games in my spare time (whatever that is).

Texas Holdem (zip)

This game was developed as a collaboration between Glen Cox (University of Wyoming) and Richard Palochak (University of Wyoming).  The goal was to develop a Texas Hold'em trainer that taught not only how to win at Texas Hold'em but at the same time learn something about probabilities and statistics.  The final product was entered in the Hidden Agenda Contest of '04 and we were in the top five finishers.

Miner 8009'er (zip)

Miner8009'er was developed by me for the Hidden Agenda Contest of '05.  I wasn't a finalist, but it was enjoyable building everything on this game from scratch.  The 3D engine design was based on Stefan Zerbst's book 3D Game Engine Programming.